5/7/2023 0 Comments Oolite oxps![]() ![]() It is cross-platform, with versions for Linux, Mac and Windows, and is constantly under development by an enthusiastic community, meaning it just keeps getting better and better.īeing open-source, it is easy for anyone to change aspects of the game using simple text and graphics editors, either for their own use, or to release as fully working AddOns for everybody to enjoy. The game's open-ended nature and flexibility keep it fresh no matter how much you play, and the game lends itself to both short and long gaming sessions. Oolite stays true to the 'Elite' spirit and canon, but expands on it as well, making the most of today's computers' superior processing power and graphics abilities.Īlthough fundamentally quite a simple game, it is compelling and absorbing. It re-defined space trading games and its significance is still widely recognised. Elite was hugely popular some 25 years ago and was available for all the popular computers of the day, such as Amigas, Commodore 64s and BBC micros and the NES. The source file now has both the Open Office original and a RFT conversion for ease of use.Oolite is a space combat and trading game, and is a modern re-imagining of the classic 'Elite'. If people want to roll their own, don't forget the source files used to create it can be downloaded from my Box site. I would simply generate another PDF document with a page for each alternative set-up. If people are interested in doing this, I'm more that happy to create alternatives of the Reference Sheet Key Guide for each keyboard configuration submitted. In the long term there could be an entry in the game system menu allowing people to chose the keyboard set-up from a list of pre-made sets. Perhaps it might be worthwhile creating a set of alternative ists for each language and for both full keyboards (with separate numeric keypads) and compact keyboards (laptop style.) They could be included with the standard file set and the instructions on how to use them included as part of the ReadMe.txt. I'm sure that Problem isn't the only one who has run into keyboard compatibility issues. If you ever have trouble with any key and need to know the keycode fast, there is a nive little utility called "Key Codes" by Many Tricks (simply look in Google).īy the way: if anybody knows this, since there is a "key_next_compass_mode" is there also a "key_previous_compass_mode"? "key_launch_escapepod" = 27 -> Escape key "key_next_missile" = 122 -> key 'Z' (German keyboard) But there are still some troubles with non-US keyboards, like the trouble with Y and Z on German keyboard layouts. A few versions ago you had to insert them strange keycodes for every key. I actually forgot that Oolite meanwhile does accept characters in its ist. I'd play vanilla for a week and then start loading them up just to see how pretty Oolite can get. YAH and Hoopy and any of the station packs for a start - or Simon B's work with those gorgeous new ships. ![]() I've been playing for two years and I'm still harmless (by choice - I have decided my gaming alter-ego this time is a complete pacifist!) - but there are quite a few OXPs that just add stuff to look at and trade with without making the game any more difficult. And don't forget you can always ask quesiton on the board, 'cause we were all Jamesons once. Visit the oxp on the wiki to get more info on each info on each of them before you install them. Until you have built up the experience and developed a feel for the game, many of those oxps can make it more confusing than fun. I would recommend that you play the vanilla version for a while (at least to you get a commander to dangerous rank.) Most of the mission oxp's add extra levels of complexity and danger. ![]() I second what Svengali posted, all the OXP's have something to offer. It should point you on how to best configure the keys to meet your gaming needs. A detailed list of the keys currently in use can be found here in the Oolite wiki. As such, any non us-keyboard user has problems due to the way the library reads the keyboard. ![]() KZ9999 wrote:Unfortunately, the issue you encountered is a problem with one of the external code library used in program and as such is beyond the control of the Oolite team. ![]()
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